Assignment 5 - Low Poly Bedroom
For this assignment:
Practice mesh modeling skills by creating a low-poly bedroom. See Advanced Mesh Modeling Tutorial Videos.
Practice lighting skills by lighting the bedroom. See Lighting in Blender.
Practice your material skills by assigning materials to the items in the bedroom. See Materials in Blender.
Practice UV skills by unwrapping and painting something
Upload your resulting blend file here. Upload the main blend file, not something
that ends in .blend1
.
If you use an image that you didn’t create yourself, see How to Cite Other’s Work.
Video on getting started: Modeling a Low Poly Room.
While the video mentions a starting file, I’m looking for you to start from scratch. This How to Make a Low-Poly Room article has a good tutorial on starting from scratch.
Unlike the rocket assignment, this one has a lot of room for creativity. Feel free to model the room the way you’d like, just spend time using those mesh modeling tools you’ve just learned about.
Before turning in:
Model a low poly bedroom (6 pts)
Color the items in the room using materials (1 pt)
Add lights. Do better than one light in the ceiling. (1 pt)
Make sure you’ve got a camera in the scene, and it points to your room (1 pt)
Put an image texture on at least one item in the room (1 pt)
“Pack” any textures you have into the file with File…External Data…Automatically Pack Resources
Create a document with citations on any images you use.